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TRADITIONAL GAMES USING VERBS AND VOCABULARIES.

Por avatar channelkids 1 crédito   2026-03-23



Educational Project Plan:

Project Name: TRADITIONAL GAMES USING VERBS AND VOCABULARY
Grade: 2nd Grade (Primary)
Main Issue: Students practice verbs and vocabulary through traditional games.
Scenario: School
Methodology: Problem-Based Learning (PBL)
Articulating Axes: Inclusion


PBL Educational Project Plan

Phase

Time

Activities

Description & Adaptations

1. Present

30 minutes

  • Show images or videos of traditional games.
  • Ask students: "Have you played these games?"
  • Discuss: "What verbs or actions do you do during these games?"
  • Use visual aids and gestures for understanding.
  • Encourage all students to share, fostering inclusive participation.

2. Collect

20 minutes

  • Brainstorm: "What verbs or words do you know related to playing games?"
  • List responses on the board.
  • Discuss vocabulary already known.
  • Use pictures and simple language.
  • Respect different language abilities; support with visuals.

3. Formulate

15 minutes

  • Present the challenge: "Can we create our own traditional game that uses verbs and vocabulary?"
  • Clarify what is needed: rules, actions, words.
  • Ensure the problem is accessible and engaging.
  • Use inclusive language to motivate all students.

4. Organize

30 minutes

  • Divide students into small diverse teams.
  • Assign roles (e.g., leader, recorder, presenter).
  • Plan game ideas incorporating verbs and vocabulary.
  • Mix abilities to promote inclusion.
  • Use visual organizers to help plan.

5. Build

40 minutes

  • Teams create simple rules and actions for their traditional game.
  • Prepare materials if needed.
  • Practice the game within the team.
  • Encourage creativity and cultural diversity.
  • Support students with language difficulties.

6. Verify & Analyze

30 minutes

  • Teams play each other’s games.
  • Observe use of verbs and vocabulary.
  • Discuss: "Which words did you use?" "Did everyone understand the actions?"
  • Foster respectful feedback.
  • Adapt rules for inclusion and clarity.

7. Share

25 minutes

  • Each team presents their game to the class.
  • Share experiences and vocabulary used.
  • Class discusses what was learned about verbs, vocabulary, and traditional games.
  • Use visual aids and gestures.
  • Encourage all students to participate and share.

Articulating Axes: Inclusion

Aspect

Implementation

Material Accessibility

Use visual aids, large print, and gestures to support understanding.

Group Dynamics

Diverse teams mix abilities, promoting peer support and inclusion.

Participation

Encourage all students to share ideas and participate actively, respecting different paces.

Language Support

Use simple language, visuals, and gestures to ensure comprehension for learners with varied language levels.


Summary:

This PBL-based project integrates traditional games with language learning, fostering an inclusive environment where 2nd graders collaboratively explore verbs and vocabulary through hands-on activities. The structured phases ensure active participation, cultural appreciation, and language development aligned with their developmental level.

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