TRADITIONAL GAMES USING PRESENT AND PAST OF REGULAR AND IRREGULAR VERBS AND DIFFERENT TENSES.
Por 2026-03-23
Educational Project Plan
Project Name: Traditional Games Using Present and Past of Regular and Irregular Verbs and Different Tenses
Academic Grade: 3rd Grade (Primary)
Main Issue: Students will use traditional games to practice regular and irregular verbs and different tenses.
Scenario: School
Teaching Methodology: Problem-Based Learning (PBL)
Articulating Axes: Inclusion
1. Overview of the PBL Approach
Stage | Purpose | Activities | Time | Adaptation for 3rd Grade |
|---|---|---|---|---|
Present | Introduce the problem and stimulate reflection | Show a video of children playing traditional games and ask: "Have you played these? What verbs do you think you can use?" | 15 minutes | Use simple language, visual aids, and interactive questions to engage students. |
Collect (Prior Knowledge) | Identify what students already know about verbs and games | Brainstorm: "Name some games you play and verbs related to them." | 20 minutes | Use pictures and familiar language; encourage participation. |
Formulate (Define the Problem) | Clarify the challenge students will solve | Discuss: "How can we use our favorite games to practice verbs and tenses?" | 15 minutes | Use simple, concrete questions; write ideas on a chart. |
Organize (Teams, Tasks, Strategies) | Prepare groups and plan activities | Divide students into small teams; assign roles: speaker, writer, researcher | 10 minutes | Ensure inclusive team roles; consider diverse abilities. |
Build (Execute Strategies) | Implement game-based activities practicing verbs | Students create short stories or dialogues based on their games using different tenses and verbs | 30 minutes | Scaffold activities with sentence starters; support with visual cues. |
Verify & Analyze (Evaluate) | Assess understanding and application | Present stories/dialogues; peer and teacher feedback | 20 minutes | Use positive reinforcement; provide specific feedback focused on verb usage and tense accuracy. |
Share (Socialize & Reflect) | Share experiences and learning | Each team presents; class discusses what they learned | 15 minutes | Foster inclusive participation; use visual aids and simple language. |
Total Time: Approximately 2 hours 15 minutes
2. Detailed Activities and Adaptations
Activity Phase | Activity Description | Age-Appropriate Strategies | Expected Outcomes | Time |
|---|---|---|---|---|
Initial Reflection (Present) | Show a traditional game video and ask: "Have you played these? What verbs do you think you can use?" | Use colorful videos, ask simple questions, encourage sharing personal experiences | Students become aware of familiar games related to verbs | 15 minutes |
Prior Knowledge Collection | Brainstorming about games and related verbs | Use pictures of games and verbs; encourage students to match images with words | Activate background knowledge; visualize verbs in context | 20 minutes |
Problem Formulation | Discuss how to practice verbs through games | Guide students to think creatively; use guiding questions like "How can we make a game to practice verbs?" | Clarify the challenge; foster ownership of the task | 15 minutes |
Organizing Teams | Form diverse, inclusive groups; assign roles | Group students considering different abilities; roles: speaker, writer, researcher | Promote teamwork and inclusion | 10 minutes |
Building Strategies | Create and play mini-games involving verb practice | Examples: "Verb relay," "Story creation with game themes," "Matching past and present verbs" | Practice regular and irregular verbs in fun contexts | 30 minutes |
Verification & Analysis | Present stories/dialogues, peer review | Use simple rubrics; provide constructive feedback | Recognize correct verb usage and tense application | 20 minutes |
Sharing & Reflection | Presentations and class discussion | Use visual supports; encourage all students to participate | Reinforce learning; celebrate achievements | 15 minutes |
3. Inclusion Strategies
- Use visual aids, flashcards, and gestures to support understanding.
- Ensure all team roles are accessible and adaptable.
- Scaffold tasks for diverse learners with sentence starters and vocabulary lists.
- Provide extra support or alternative activities for students with learning difficulties.
- Foster a respectful environment where every voice is valued.
4. Summary Table of Key Elements
Element | Details |
|---|---|
Main Focus | Practice regular and irregular verbs in present and past tenses through traditional games |
Methodology | Problem-Based Learning |
Duration | Approx. 2 hours 15 minutes |
Inclusion Approach | Visual aids, scaffolding, diverse team roles, respectful participation |
Assessment | Observation, peer feedback, student presentations, use of simple rubrics |
Learning Outcomes | Students will recognize, use, and differentiate verbs and tenses in a fun, inclusive context |
5. Final Notes
- Ensure the environment remains supportive and inclusive.
- Use language appropriate for 3rd grade to avoid confusion.
- Incorporate cultural elements of traditional games familiar to students.
- Encourage reflection on what was learned through class discussion and self-assessment.
This comprehensive plan integrates the Problem-Based Learning methodology with inclusive strategies, engaging 3rd-grade students in learning English verbs and tenses through the fun and familiar context of traditional games.

