DIDACTIC GAMES USING VERBS
Por 2026-03-14
Educational Project Plan: DIDACTIC GAMES USING VERBS
Component | Details |
|---|---|
Project Name | Didactic Games Using Verbs |
Grade | 3rd Grade (Primary) |
Main Issue/Problem | Playing different games using verbs to reinforce understanding and usage. |
Scenario | School environment |
Methodology | Problem-Based Learning (PBL) |
Articulating Axis | Inclusion |
Overview of the PBL Structure
Stage | Time | Activities & Adaptations |
|---|---|---|
Present | 30 minutes |
|
Collect | 40 minutes |
|
Formulate | 20 minutes |
|
Organize | 30 minutes |
|
Build | 60 minutes |
|
Verify & Analyze | 30 minutes |
|
Share | 20 minutes |
|
Additional Notes for Inclusion
Strategy | Implementation |
|---|---|
Visual Aids | Use pictures, gestures, and videos to illustrate verbs. |
Differentiated Tasks | Adapt game complexity based on student abilities. |
Peer Support | Encourage teamwork and peer assistance. |
Flexible Participation | Allow multiple ways to participate (speaking, acting, pointing). |
Assistive Technologies | Use audio recordings or sign language support if needed. |
Summary of Activities Timeline
Week | Activities |
|---|---|
Week 1 | Introduction to verbs, initial reflection, gather prior knowledge. |
Week 2 | Problem formulation, team organization, game planning. |
Week 3 | Game creation, practice, and implementation. |
Week 4 | Game play, evaluation, and reflection. |
Expected Outcomes
- Students will understand and identify common verbs.
- Students will collaboratively design and play inclusive verb-based games.
- Students will develop language skills through active, playful learning.
- The project promotes inclusive participation, respecting diverse learning needs.
End of Project Plan

