| Present | 30 minutes | - Initial Reflection: Ask students: "What are verbs?" and "Can you give me some actions you know?"<br> - Use pictures and gestures to aid understanding.<br> - Encourage students to share their ideas, ensuring inclusion of all abilities. |
| Collect | 40 minutes | - Prior Knowledge Activity: Students list verbs they already know (e.g., run, jump, sing).<br> - Use group discussions and visual aids to support diverse learners.<br> - Record responses on charts or digital boards. |
| Formulate | 20 minutes | - Define the Problem: "How can we play games that help us learn and practice verbs?"<br> - Facilitate a class discussion, ensuring students express their ideas.<br> - Emphasize inclusive participation. |
| Organize | 30 minutes | - Team Formation: Small diverse groups (4-5 students), considering different abilities.<br> - Tasks: Each team designs a game involving verbs.<br> - Strategies: Brainstorm game ideas, select simple, inclusive games like charades, Simon Says, or verb matching.<br> - Provide templates and support for planning. |
| Build | 60 minutes | - Game Creation & Practice: Teams create or adapt games using materials (flashcards, space at school).<br> - Assist teams in including all students (e.g., visual cues for non-verbal students).<br> - Encourage movement and participation for all. |
| Verify & Analyze | 30 minutes | - Game Play & Feedback: Teams present and play their games.<br> - Observe student participation and understanding.<br> - Use checklists to evaluate inclusion and engagement.<br> - Discuss what was learned about verbs during gameplay. |
| Share | 20 minutes | - Socialization & Reflection: Class shares experiences, favorite games, and new words learned.<br> - Use inclusive language and encourage verbal and non-verbal expressions.<br> - Reflect on how the games helped understand verbs better. |